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Dosbox alttab out return fullscreen
Dosbox alttab out return fullscreen













  1. Dosbox alttab out return fullscreen Patch#
  2. Dosbox alttab out return fullscreen full#
  3. Dosbox alttab out return fullscreen windows#

mouse_emulation: When is mouse emulated ? integration: when not locked locked: when locked always: every time never: at no time If disabled, the mouse position in DOSBox-X is exactly where the host OS reports it. The optional second parameter specifies vertical sensitivity (e.g. Or experiment with decreasing the number for applications that accept keystrokes quickly. If the default setting of 30 causes lost keystrokes, increase the number. clip_paste_speed: Set keyboard speed for pasting text from the shared clipboard. Possible values: true, false, 1, 0, default. Notepad), make sure to use the keystroke method.

Dosbox alttab out return fullscreen windows#

For pasting clipboard text into Windows 3.x/9x applications (e.g. clip_paste_bios: Specify whether to use BIOS keyboard functions for the clipboard pasting instead of the keystroke method. Possible values: none, ctrl, lctrl, rctrl, alt, lalt, ralt, shift, lshift, rshift, ctrlalt, ctrlshift, altshift, lctrlalt, lctrlshift, laltshift, rctrlalt, rctrlshift, raltshift. The default modifier is "shift" (both left and right shift keys). clip_key_modifier: Change the keyboard modifier for the shared clipboard copy/paste function using a mouse button or arrow keys. Possible values: none, middle, right, arrows. Set to "middle" to use the middle mouse button, "arrows" to use arrow keys instead of a mouse button, or "none" to disable this feature. The default mouse button is "right", which means using the right mouse button to select text, copy to and paste from the host clipboard. (Press CTRL-F10 to unlock) clip_mouse_button: Select the mouse button or use arrow keys for the shared clipboard copy/paste function. autolock: Mouse will automatically lock, if you click on the screen. Possible values: default, surface, overlay, ttf, OpenGL, OpenGLnb, OpenGLhq, OpenGLpp, ddraw. output: What video system to use for output (OpenGLnb = OpenGL nearest OpenGLpp = OpenGL perfect ttf = TrueType font output). (output=surface does not!) windowposition: Set the window position at startup in the positionX,positionY format (e.g.: 1300,200) display: Specify a screen/display number to use for a multi-screen setup (0 = default). windowresolution: Scale the window to this size IF the output device supports hardware scaling. If you end up with small window on a large screen, try an output different from surface. Using your monitor's native resolution with aspect=true might give the best results. fullresolution: What resolution to use for fullscreen: original, desktop or a fixed size (e.g. It can reduce screen flickering, but it can also result in a slow DOSBox-X. (Press +F to go back) fulldouble: Use double buffering in fullscreen. ` fullscreen: Start DOSBox-X directly in fullscreen. Revolution Software's classic titles.Here's a copy of the vanilla config and I'm running the most recent version according to your wesbite. You should only turn it off when playing the rare game that actually was meant to be played at 16:10, e.g.

dosbox alttab out return fullscreen

Not unless you have a 4:3 monitor - it's called aspect correction for a reason. But the 'nb' in 'openglnb' means 'no bilinear' - this means that it's turning off the interpolation that makes things look evened-out at non-integer-multiple resolutions, so you get lumpy, uneven scaling.Īm I wrong and should be leaving aspect ration to false since I'm fullscreen?

Dosbox alttab out return fullscreen full#

It will look fine at full screen on a 1600x1200 or 1920x1200 monitor.

dosbox alttab out return fullscreen

I tried openglnb with the sharp shader and aspect ratio on.

dosbox alttab out return fullscreen

Dosbox alttab out return fullscreen Patch#

Presuming you have a vertical res of 1080, you have to compromise one way or the other, and the "pixel perfect" patch is actually a misnomer in that it does compromise aspect correctness in favor of sharp pixels. On all versions of DOSBox, I get generally decent results with: output=openglīut note that unless your monitor has a minimum vertical resolution of 1200, it is mathematically impossible to get both perfectly sharp pixels and correct aspect ratio with typical games.















Dosbox alttab out return fullscreen